In this section you can find my projects from my Master’s Degree studies. The projects are sorted chronological and start with a simple level design for the game Far Cry 4.

Development of a Level for Far Cry 4 (2015)

(Level Design: 1st Semester)

For the master studies course „Level Design“ every student had to develop a level in a existing level editor on its own. For that tasks I used the level editor of Far Cry 4.

The level is an outpost map. So the player needs to reach and clear a defined zone on that map from all existing enemies. Start and end point are far apart and the player needs to travel across the map to complete his task. On this journey the player can use different ways across the map and can find different types of weapons and equipment. This allows two game scenarios for the player. If he explores the map, the fight at the end becomes easier and the player is rewarded for his detours by some special weapons. If the player wants a greater challenge, he can take a direct route to the end point of the map and try to capture the outpost with the basic weapons.

FarCry4Map: Landmark

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